Zhigeng Pan · Adrian David Cheok · Wolfgang Müller · Mingmin Zhang · Abdennour El Rhalibi · Kashif Kifayat
tra 2019. · Springer
E-knjiga
275
str.
Odlomak
reportOcjene i recenzije nisu potvrđene Saznajte više
O ovoj e-knjizi
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.
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Elektronički čitači i ostali uređaji
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