Now that Lyle and his party have found a new home in the Academic City of Aramthurst, a location known for its underground dungeon and where any trade can be picked up for a fee, theyโre ready to tackle their next objectivesโexpanding their party and gaining new skills. Thereโs only one problem: how are they going to keep themselves in funds? Lyleโs initial plan is to make coin within the lucrative halls of Aramthurstโs dungeon, but this idea is quickly quashed when he finds out entrance to it is strictly controlled by the Academy. And with a party thatโs way too small and a list of achievements thatโs about one line long, Lyle doesnโt stand a chance of impressing them. In fact, his prospects only get worse when he manages to run afoul of some Academy nobles. As always, Lyle turns to his ancestors for help, but all they do is nag and complain. Still, Lyle is determined to blaze forward. Is he...entering his rebellious phase?!