Relational Methods in Computer Science

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Π•Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½Π° ΠΊΠ½ΠΈΠ³Π°
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Π‘Ρ‚Ρ€Π°Π½ΠΈΡ†ΠΈ
ΠžΡ†Π΅Π½ΠΊΠΈΡ‚Π΅ ΠΈ ΠΎΡ‚Π·ΠΈΠ²ΠΈΡ‚Π΅ Π½Π΅ са ΠΏΠΎΡ‚Π²ΡŠΡ€Π΄Π΅Π½ΠΈ  НаучСтС ΠΏΠΎΠ²Π΅Ρ‡Π΅

Всичко Π·Π° Ρ‚Π°Π·ΠΈ Π΅Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½Π° ΠΊΠ½ΠΈΠ³Π°

The calculus of relations has been an important component of the development of logic and algebra since the middle of the nineteenth century, when Augustus De Morgan observed that since a horse is an animal we should be able to infer that the head of a horse is the head of an animal. For this, Aristotelian syllogistic does not suffice: We require relational reasoning. George Boole, in his Mathematical Analysis of Logic of 1847, initiated the treatment of logic as part of mathematics, specifically as part of algebra. Quite the opposite conviction was put forward early this century by Bertrand Russell and Alfred North Whitehead in their Principia Mathematica (1910 - 1913): that mathematics was essentially grounded in logic. Logic thus developed in two streams. On the one hand algebraic logic, in which the calculus of relations played a particularly prominent part, was taken up from Boole by Charles Sanders Peirce, who wished to do for the "calculus of relatives" what Boole had done for the calculus of sets. Peirce's work was in turn taken up by Schroder in his Algebra und Logik der Relative of 1895 (the third part of a massive work on the algebra of logic). Schroder's work, however, lay dormant for more than 40 years, until revived by Alfred Tarski in his seminal paper "On the calculus of binary relations" of 1941 (actually his presidential address to the Association for Symbolic Logic).

ΠžΡ†Π΅Π½Π΅Ρ‚Π΅ Ρ‚Π°Π·ΠΈ Π΅Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½Π° ΠΊΠ½ΠΈΠ³Π°

ΠšΠ°ΠΆΠ΅Ρ‚Π΅ Π½ΠΈ ΠΊΠ°ΠΊΠ²ΠΎ мислитС.

Π˜Π½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΡ Π·Π° Ρ‡Π΅Ρ‚Π΅Π½Π΅Ρ‚ΠΎ

Π‘ΠΌΠ°Ρ€Ρ‚Ρ„ΠΎΠ½ΠΈ ΠΈ Ρ‚Π°Π±Π»Π΅Ρ‚ΠΈ
Π˜Π½ΡΡ‚Π°Π»ΠΈΡ€Π°ΠΉΡ‚Π΅ ΠΏΡ€ΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠ΅Ρ‚ΠΎ Google Play Книги Π·Π° Android ΠΈ iPad/iPhone. Π’ΠΎ Π°Π²Ρ‚ΠΎΠΌΠ°Ρ‚ΠΈΡ‡Π½ΠΎ сС синхронизира с ΠΏΡ€ΠΎΡ„ΠΈΠ»Π° Π²ΠΈ ΠΈ Π²ΠΈ позволява Π΄Π° Ρ‡Π΅Ρ‚Π΅Ρ‚Π΅ ΠΎΠ½Π»Π°ΠΉΠ½ ΠΈΠ»ΠΈ ΠΎΡ„Π»Π°ΠΉΠ½, ΠΊΡŠΠ΄Π΅Ρ‚ΠΎ ΠΈ Π΄Π° стС.
Π›Π°ΠΏΡ‚ΠΎΠΏΠΈ ΠΈ ΠΊΠΎΠΌΠΏΡŽΡ‚Ρ€ΠΈ
ΠœΠΎΠΆΠ΅Ρ‚Π΅ Π΄Π° ΡΠ»ΡƒΡˆΠ°Ρ‚Π΅ Π·Π°ΠΊΡƒΠΏΠ΅Π½ΠΈΡ‚Π΅ ΠΎΡ‚ Google Play Π°ΡƒΠ΄ΠΈΠΎΠΊΠ½ΠΈΠ³ΠΈ посрСдством ΡƒΠ΅Π± Π±Ρ€Π°ΡƒΠ·ΡŠΡ€Π° Π½Π° ΠΊΠΎΠΌΠΏΡŽΡ‚ΡŠΡ€Π° си.
Π•Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½ΠΈ Ρ‡Π΅Ρ‚Ρ†ΠΈ ΠΈ Π΄Ρ€ΡƒΠ³ΠΈ устройства
Π—Π° Π΄Π° Ρ‡Π΅Ρ‚Π΅Ρ‚Π΅ Π½Π° устройства с Π΅Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½ΠΎ мастило, ΠΊΠ°Ρ‚ΠΎ Π½Π°ΠΏΡ€ΠΈΠΌΠ΅Ρ€ Π΅Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½ΠΈΡ‚Π΅ Ρ‡Π΅Ρ‚Ρ†ΠΈ ΠΎΡ‚ Kobo, трябва Π΄Π° ΠΈΠ·Ρ‚Π΅Π³Π»ΠΈΡ‚Π΅ Ρ„Π°ΠΉΠ» ΠΈ Π΄Π° Π³ΠΎ ΠΏΡ€Π΅Ρ…Π²ΡŠΡ€Π»ΠΈΡ‚Π΅ Π½Π° устройството си. Π˜Π·ΠΏΡŠΠ»Π½Π΅Ρ‚Π΅ ΠΏΠΎΠ΄Ρ€ΠΎΠ±Π½ΠΈΡ‚Π΅ инструкции Π² ΠŸΠΎΠΌΠΎΡ‰Π½ΠΈΡ Ρ†Π΅Π½Ρ‚ΡŠΡ€, Π·Π° Π΄Π° ΠΏΡ€Π΅Ρ…Π²ΡŠΡ€Π»ΠΈΡ‚Π΅ Ρ„Π°ΠΉΠ»ΠΎΠ²Π΅Ρ‚Π΅ Π² ΠΏΠΎΠ΄Π΄ΡŠΡ€ΠΆΠ°Π½ΠΈΡ‚Π΅ Π΅Π»Π΅ΠΊΡ‚Ρ€ΠΎΠ½Π½ΠΈ Ρ‡Π΅Ρ‚Ρ†ΠΈ.

ΠžΡ‰Π΅ ΠΎΡ‚ Chris Brink

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