Android Game Recipes: A Problem-Solution Approach

· Apress
4.0
5 reviews
Ebook
256
Pages
Ratings and reviews aren’t verified  Learn More

About this ebook

Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers?

Android Game Recipes is your first, reliable game coding reference for today's Android game apps. This book provides easy to follow real world game code problems and solutions, including source code.

This book covers code recipe solutions that are common to 2D game development problems such as designing a game menu, collision detection, moving characters, moving backgrounds and more. This book also includes how to work with player input, how to add multiple levels, how to create game graphics for different screen resolution, and how to work with device sensors.

After reading and using this book, you'll have the templated code snippets, solutions and frameworks to apply to your game app design to build your game, customize it, and then sell it on the Android app stores.

Ratings and reviews

4.0
5 reviews
Picasso CT
June 20, 2018
Worst E-book ever. I paid 20 € for this (thats roughly the same price as the paper-edition) - and what do i get for this? A e-book i cant download as pdf, a e-book where i can not copy source code listings into my IDE. I'm literally sitting here, reliving the code-experiences of the eighties, typing code (which i later found on the internet as duplicate) from paper. Funny part is that the author, often skips over "trivial" code without explanation. So if you are a beginner trying to understand - better buy the orange GLSL bible in addition. Codesamples are not working, and obviously where never tested before being copy and pasted together.
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About the author

J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

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