Halo Array

· Halo Array
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"Halo – its divine wind will rush through the stars, propelling all who are worthy along the path to salvation."

The year is 2552. For twenty-seven years, an alien collective known only as the Covenant has been hunting the human race. Colony after colony has been annihilated, forcing humanity to recede until a single planet remains mankind's sole hope of survival… Earth.

The Covenant have discovered the human homeworld, but just as all seems lost, an anomaly has occurred that no one could have foreseen. Why have so few of the Covenant arrived at Earth? Why are the aliens keeping so quiet? And what secrets can Earth reveal regarding the ancient religion of our cruellest enemy?

Embark on a Great Journey with the strong and silent super-soldier, John-117; the witty, battle-hardened Avery Johnson and the renowned naval officer, Miranda Keyes as they fight side by side across endless environments, both human and alien, to defeat the Covenant once and for all.


AN UNOFFICIAL NOVELISATION OF THE AWARD-WINNING VIDEO GAMES, HALO 2 AND HALO 3


Acerca del autor

Halo 2 (2004) and Halo 3 (2007) were originally developed by Bungie Studios, published by Microsoft Game Studios, are owned by Microsoft Corporation and currently developed by 343 Industries. They released on Xbox and Xbox 360 respectively (which are also Microsoft-owned products).

Halo Array is an unofficial adaptation not commissioned by Microsoft Corporation or affiliated companies. It is in no way an alternative to existing Halo media including any video games, books, films or television.

The language used is Australian Standard English, Western Australian variation. Expect Australian terminology and spellings such as ‘colour’ (instead of ‘color’), ‘organise’ (instead of ‘organize’), ‘towards’ (instead of ‘toward’), etc.

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