Rendering Computer Graphics: Exploring Visual Realism: Insights into Computer Graphics

· Computer Vision Book 187 · One Billion Knowledgeable
Ebook
98
Pages
Eligible
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About this ebook

What is Rendering Computer Graphics

Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure. The scene file contains geometry, viewpoint, textures, lighting, and shading information describing the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file. The term "rendering" is analogous to the concept of an artist's impression of a scene. The term "rendering" is also used to describe the process of calculating effects in a video editing program to produce the final video output.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Rendering (computer graphics)


Chapter 2: Global illumination


Chapter 3: Ray tracing (graphics)


Chapter 4: Scanline rendering


Chapter 5: Rasterisation


Chapter 6: Ray casting


Chapter 7: Volume rendering


Chapter 8: Non-photorealistic rendering


Chapter 9: Real-time computer graphics


Chapter 10: Computer graphics


(II) Answering the public top questions about rendering computer graphics.


(III) Real world examples for the usage of rendering computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Rendering Computer Graphics.

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