Polygon Computer Graphics: Exploring the Intersection of Polygon Computer Graphics and Computer Vision

· Computer Vision Book 180 · One Billion Knowledgeable
Ebook
90
Pages
Eligible
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About this ebook

What is Polygon Computer Graphics

Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Polygons are built up of vertices, and are typically used as triangles.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Polygon (computer graphics)


Chapter 2: Wire-frame model


Chapter 3: Gouraud shading


Chapter 4: Binary space partitioning


Chapter 5: Texture mapping


Chapter 6: Shading


Chapter 7: Polygon mesh


Chapter 8: Shader


Chapter 9: Level of detail (computer graphics)


Chapter 10: Graphics pipeline


(II) Answering the public top questions about polygon computer graphics.


(III) Real world examples for the usage of polygon computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Polygon Computer Graphics.

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