This book illustrates how the advanced technology developed for smart cities requires increasing interaction with citizens to motivate and incentive them. Megacities' needs have been encouraging for the creation of smart cities in which the needs of inhabitants are collected using virtualization and digitalization systems. On the other hand, machine learning algorithms have been implemented to provide better solutions for diverse areas in smart cities, such as transportation and health. Besides, conventional electric grids have transformed into smart grids, improving energy quality. Gamification, serious games, machine learning, dynamic interfaces, and social networks are some elements integrated holistically to provide novel solutions to design and develop smart cities. Also, this book presents in a friendly way the concept of social devices that are incorporated into smart homes and buildings. This book is used to understand and design smart cities where citizens are strongly interconnected so the demand response time can be reduced.
Serier
Computere og teknologi
Bedømmelser og anmeldelser
5,0
2 anmeldelser
5
4
3
2
1
Bedøm denne e-bog
Fortæl os, hvad du mener.
Oplysninger om læsning
Smartphones og tablets
Installer appen Google Play Bøger til Android og iPad/iPhone. Den synkroniserer automatisk med din konto og giver dig mulighed for at læse online eller offline, uanset hvor du er.
Bærbare og stationære computere
Du kan høre lydbøger, du har købt i Google Play via browseren på din computer.
e-læsere og andre enheder
Hvis du vil læse på e-ink-enheder som f.eks. Kobo-e-læsere, skal du downloade en fil og overføre den til din enhed. Følg den detaljerede vejledning i Hjælp for at overføre filerne til understøttede e-læsere.