Beginning Android Games: Edition 3

┬╖ ┬╖
┬╖ Apress
рдИ-рдмреБрдХ
605
рдкреЗрдЬ
рд░реЗрдЯрд┐рдВрдЧ рдФрд░ рд╕рдореАрдХреНрд╖рд╛рдУрдВ рдХреА рдкреБрд╖реНрдЯрд┐ рдирд╣реАрдВ рд╣реБрдИ рд╣реИ ┬ардЬрд╝реНрдпрд╛рджрд╛ рдЬрд╛рдиреЗрдВ

рдЗрд╕ рдИ-рдмреБрдХ рдХреЗ рдмрд╛рд░реЗ рдореЗрдВ рдЬрд╛рдирдХрд╛рд░реА

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware.

Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android.


What You'll Learn
  • Gain the fundamentals of game programming in the context of the Android platform
  • Use Android's APIs for graphics, audio, and user input to reflect those fundamentals
  • Develop two 2D games from scratch, based on Canvas API and OpenGL ES
  • Create a full-featured 3D game
  • Publish your games, get crash reports, and support your users
  • Complete your own playable 2D OpenGL games
Who This Book Is For
People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

рд▓реЗрдЦрдХ рдХреЗ рдмрд╛рд░реЗ рдореЗрдВ

J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

рдЗрд╕ рдИ-рдмреБрдХ рдХреЛ рд░реЗрдЯрд┐рдВрдЧ рджреЗрдВ

рд╣рдореЗрдВ рдЕрдкрдиреА рд░рд╛рдп рдмрддрд╛рдПрдВ.

рдкрдарди рдЬрд╛рдирдХрд╛рд░реА

рд╕реНрдорд╛рд░реНрдЯрдлрд╝реЛрди рдФрд░ рдЯреИрдмрд▓реЗрдЯ
Android рдФрд░ iPad/iPhone рдХреЗ рд▓рд┐рдП Google Play рдХрд┐рддрд╛рдмреЗрдВ рдРрдкреНрд▓рд┐рдХреЗрд╢рди рдЗрдВрд╕реНрдЯреЙрд▓ рдХрд░реЗрдВ. рдпрд╣ рдЖрдкрдХреЗ рдЦрд╛рддреЗ рдХреЗ рд╕рд╛рде рдЕрдкрдиреЗ рдЖрдк рд╕рд┐рдВрдХ рд╣реЛ рдЬрд╛рддрд╛ рд╣реИ рдФрд░ рдЖрдкрдХреЛ рдХрд╣реАрдВ рднреА рдСрдирд▓рд╛рдЗрди рдпрд╛ рдСрдлрд╝рд▓рд╛рдЗрди рдкрдврд╝рдиреЗ рдХреА рд╕реБрд╡рд┐рдзрд╛ рджреЗрддрд╛ рд╣реИ.
рд▓реИрдкрдЯреЙрдк рдФрд░ рдХрдВрдкреНрдпреВрдЯрд░
рдЖрдк рдЕрдкрдиреЗ рдХрдВрдкреНрдпреВрдЯрд░ рдХреЗ рд╡реЗрдм рдмреНрд░рд╛рдЙрдЬрд╝рд░ рдХрд╛ рдЙрдкрдпреЛрдЧ рдХрд░рдХреЗ Google Play рдкрд░ рдЦрд░реАрджреА рдЧрдИ рдСрдбрд┐рдпреЛ рдХрд┐рддрд╛рдмреЗрдВ рд╕реБрди рд╕рдХрддреЗ рд╣реИрдВ.
eReaders рдФрд░ рдЕрдиреНрдп рдбрд┐рд╡рд╛рдЗрд╕
Kobo рдИ-рд░реАрдбрд░ рдЬреИрд╕реА рдИ-рдЗрдВрдХ рдбрд┐рд╡рд╛рдЗрд╕реЛрдВ рдкрд░ рдХреБрдЫ рдкрдврд╝рдиреЗ рдХреЗ рд▓рд┐рдП, рдЖрдкрдХреЛ рдлрд╝рд╛рдЗрд▓ рдбрд╛рдЙрдирд▓реЛрдб рдХрд░рдХреЗ рдЙрд╕реЗ рдЕрдкрдиреЗ рдбрд┐рд╡рд╛рдЗрд╕ рдкрд░ рдЯреНрд░рд╛рдВрд╕рдлрд╝рд░ рдХрд░рдирд╛ рд╣реЛрдЧрд╛. рдИ-рд░реАрдбрд░ рдкрд░ рдХрд╛рдо рдХрд░рдиреЗ рд╡рд╛рд▓реА рдлрд╝рд╛рдЗрд▓реЛрдВ рдХреЛ рдИ-рд░реАрдбрд░ рдкрд░ рдЯреНрд░рд╛рдВрд╕рдлрд╝рд░ рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП, рд╕рд╣рд╛рдпрддрд╛ рдХреЗрдВрджреНрд░ рдХреЗ рдирд┐рд░реНрджреЗрд╢реЛрдВ рдХрд╛ рдкрд╛рд▓рди рдХрд░реЗрдВ.

Mario Zechner рдХреА рдУрд░ рд╕реЗ рдЬрд╝реНрдпрд╛рджрд╛

рдорд┐рд▓рддреА-рдЬреБрд▓рддреА рдИ-рдмреБрдХ