Ava in Code Land

·
· Feiwel & Friends
Rafbók
32
Síður
Gjaldgeng
Einkunnir og umsagnir eru ekki staðfestar  Nánar

Um þessa rafbók

A little girl must use her coding skills to save her video-game home in Ava in Code Land, an adorable debut picture book by Jess Hitchman and Gavin Cullen, illustrated by Liere Martin.

Ava thinks living in a video game is pretty cool. She and her cat, Pixels, spend their days riding breakfast rollercoasters and heading to underwater discos. And if something isn't exactly perfect, Ava can reprogram the world to be just the way she likes it.

But then the game's villain, Max Hacksalot, comes along on his magical pirate unicorn and breaks all of Ava's code. When Max manages to send them all to the Game Over screen, it's up to Ava and her coding skills to save the day!

Um höfundinn

Jess Hitchman is passionate about getting more girls into technology. When she isn't writing children's books, she works as an executive product manager in children's media. As a side project, Jess runs Oops Yay, a small app studio that creates playful interactive toys for preschoolers.

Gavin Cullen is a BAFTA-nominated screenwriter and film composer, and a former producer and director at MTV. He is a part-time author, full-time parent, and occasional temporary tattooist.

Leire Martin, illustrator of Ava in Code Land, started out as a 3D artist from Donostia, Spain. But drawing has always been her passion so she has spent the last few years in Barcelona, working as a professional illustrator with a focus on children’s illustration. Her work includes Unicorn Club (Suzy Senior) and covers for Highlights and Storytime Magazine.

Gefa þessari rafbók einkunn.

Segðu okkur hvað þér finnst.

Upplýsingar um lestur

Snjallsímar og spjaldtölvur
Settu upp forritið Google Play Books fyrir Android og iPad/iPhone. Það samstillist sjálfkrafa við reikninginn þinn og gerir þér kleift að lesa með eða án nettengingar hvar sem þú ert.
Fartölvur og tölvur
Hægt er að hlusta á hljóðbækur sem keyptar eru í Google Play í vafranum í tölvunni.
Lesbretti og önnur tæki
Til að lesa af lesbrettum eins og Kobo-lesbrettum þarftu að hlaða niður skrá og flytja hana yfir í tækið þitt. Fylgdu nákvæmum leiðbeiningum hjálparmiðstöðvar til að flytja skrár yfir í studd lesbretti.