Astronomy 123

Bishnu Goswami
電子書
61
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關於本電子書

Astronomy is the study of celestial bodies. It is the study of everything outside the atmosphere of the Earth. Stars, planets, comets, moons, galaxies, pulsars, blazers, supernovae, dark matter, everything is studied under the umbrella of astronomy. Unfortunately, most of us only gloss over astronomy as a small addition to our elementary (and in some cases middle) school education. The vast macrocosm of this subject remain untapped. The magic of this subject and the joys of exploring these and perhaps contributing to this grandest scale of human knowledge is left undone. This book tries to inspire that curiosity!The materials in this book is arranged in a rather unique way. Some of the chapters have a slightly personified stories in them, while some are slightly advanced in reading level . And there are changes in the narrative style here and there. The objective here is to cater to an wider audience and tastes, so that they get their slightly curated edge from this book. Especially for younger readers, the aim is to create familiarity with slightly more complex writing styles and aiding the confidence for tackling advanced topics by further reading. These days, we have the internet at our fingertips. They are a great way to learn complementary materials and also to go into more details. To aid the reader in this direction, some terminology has been boldfaced. These terms should be looked up online to learn their meaning and significance. The further addition of a few questions in the passages also aims to satisfy the curious minds to connect the dots.Happy reading!

關於作者

Bishnu Goswami is an author, researcher, game/software developer and an avid bicyclist. He has published around four dozen books, with a few under a pseudoname. His genres include some nonfictional work; including techniques to crack difficult written and oral examinations, thinking holistically about science and its pedagogy and improving on existing de facto methods for the same.

In the realm of software development, he has authored on the scripting and start-to-finish development of multi platform 2D games. Another example of his work involves the monetization best-practices in this area, using live-examples from his own individual projects from the past. One of his very recent projects involves an evolving element which can benefit the upcoming programmers in the field of inclusive development, which is also a part of his ongoing research work.

In the very relevant field of inclusive development and global health, Goswami has worked with Rohin C, an American enthusiast, and jointly published a book on using Progressive Web Apps for Inclusive Development. He has previously worked on the use of these apps for newly industrialized countries, and those accounts are reflected in the book.

He has also authored multiple books on some new variations of board games, including their analyses and feedback from the early-bird players, quite a few of them being acclaimed by the reviewers. He has also authored in abstract thinking puzzles, which has mostly been received very positively by readers of all age-groups.

In addition to the recurring element of puzzle and their simplification in his work, Goswami has written on memoirs. These involve personal journeys to his cosy times with the rural-ferally juxtaposed indogs, an intelligent 'breed' of dogs that socializes itself out of nuclear-family dwellings, or the time he rode the last 'small' train to an ancient town of India. Some of his work here also dwells on the slightly risqué subject of personality profiling and stirring of the cultural potpourri.

While working with the Society of Mental and Rhetorical Training, an institute created by the highest ranking civil officers of his home country, Goswami learned a few manners of the discipline; especially on the stressed importance of presenting oneself professionally, and with confidence. This is also noted down in one of his earlier works, and which was in part responsible for his invitation to various lectures throughout the country and internationally.

Goswami has a master's degree in science and has also won multiple awards in national and international conferences. He has also contributed in Quora, a knowledge sharing website and maintains a blog and a software-developer website. In his free time, he likes to listen to classical music, watch birds and go on a tour of bicycling.

He is also the creator of the Bongojontro and Bongojontro Baksobandi software, whose role is illustrated in a scientific paper published in EAIT, which is the official journal of the Technical Committee on Education of the International Federation for Information Processing in partnership with UNESCO.

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