Rendering Computer Graphics: Exploring Visual Realism: Insights into Computer Graphics

· Computer Vision Book 187 · One Billion Knowledgeable · AI-narrated by Maxwell (from Google)
Audiobook
2 hr 27 min
Unabridged
Eligible
AI-narrated
Ratings and reviews aren’t verified  Learn More
Want a 14 min sample? Listen anytime, even offline. 
Add
28% price drop on Jul 6

About this audiobook

What is Rendering Computer Graphics


Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure. The scene file contains geometry, viewpoint, textures, lighting, and shading information describing the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file. The term "rendering" is analogous to the concept of an artist's impression of a scene. The term "rendering" is also used to describe the process of calculating effects in a video editing program to produce the final video output.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Rendering (computer graphics)


Chapter 2: Global illumination


Chapter 3: Ray tracing (graphics)


Chapter 4: Scanline rendering


Chapter 5: Rasterisation


Chapter 6: Ray casting


Chapter 7: Volume rendering


Chapter 8: Non-photorealistic rendering


Chapter 9: Real-time computer graphics


Chapter 10: Computer graphics


(II) Answering the public top questions about rendering computer graphics.


(III) Real world examples for the usage of rendering computer graphics in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Rendering Computer Graphics.

About the author

Fouad Sabry is the former Regional Head of Business Development for Applications at HP. Fouad has received his B.Sc. of Computer Systems and Automatic Control in 1996, dual master’s degrees from University of Melbourne (UoM) in Australia, Master of Business Administration (MBA) in 2008, and Master of Management in Information Technology (MMIT) in 2010. Fouad has more than 30 years of experience in Information Technology and Telecommunications fields, working in local, regional, and international companies, such as Vodafone and IBM. Fouad joined HP in 2013 and helped develop the business in tens of markets. Currently, Fouad is an entrepreneur, author, futurist, and founder of One Billion Knowledge (1BK) Initiative.

Rate this audiobook

Tell us what you think.

Listening information

Smartphones and tablets
Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.
Laptops and computers
You can read books purchased on Google Play using your computer's web browser.

Continue the series

More by Fouad Sabry

Similar audiobooks