Shading: Exploring Image Shading in Computer Vision

· Computer Vision Book 157 · One Billion Knowledgeable
Ebook
74
Pages
Eligible
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About this ebook

What is Shading

Shading refers to the depiction of depth perception in 3D models or illustrations by varying the level of darkness. Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Shading


Chapter 2: Gouraud shading


Chapter 3: Phong shading


Chapter 4: Per-pixel lighting


Chapter 5: Blinn-Phong reflection model


Chapter 6: Computer graphics lighting


Chapter 7: Shader


Chapter 8: Vertex normal


Chapter 9: Texture mapping


Chapter 10: Rendering (computer graphics)


(II) Answering the public top questions about shading.


(III) Real world examples for the usage of shading in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Shading.

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