100 Greatest Console Video Games: 1977–1987

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5.0
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Ebook
240
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About this ebook

“It should be a fixture on every coffee table in a video gaming household . . . well-written and accompanied by high quality artwork and photos." —Patrick Scott Patterson

There have been many top 100 books before, but rarely one like this. Here are the best of the early video games, shown in over 400 color photos and described in incredible detail in the entertaining and informative text. Each game’s entry features production history, critical commentary, quotes from industry professionals, gameplay details, comparisons to other games, and more. This book celebrates the very best of the interactive entertainment industry’s games from this highly crucial, fondly remembered decade. This pivotal period was marked by the introduction of the indispensable Atari 2600, Odyssey2, and Intellivision, the unleashing of the underrated Vectrex, the mind-blowing debut of the next-gen ColecoVision and Atari 5200, plus the rebirth of the industry through Nintendo’s legendary juggernaut, the NES. Whether you’re young or old, new to the hobby or a hardcore collector, this book will introduce you to or remind you of some of the greatest, most historically important games ever made.

"You can always depend on Brett Weiss for the world’s most thorough deep-dive on vintage 80s and 90s gaming. There’s no one I know that’s more knowledgeable on the game systems we all fell in love with years ago. His books are a must-have for any modern-day gamer wanting to get an old school fix. His books won’t just prove a dose of nostalgia, you’ll also discover games you never even knew existed!" —Adam F. Goldberg, creator of The Goldbergs hit TV show

Ratings and reviews

5.0
1 review
Jennifer Graziano
May 31, 2025
Origin of the alphabet; number line, computer is the same place. There isn't a calendar without a programmer; different ones in society are for companies to supply basic utilities; motor vehicles, food clothes & shelter. Computer programs give the answers to outstanding questions; humans do not. They also drive all artificial moving objects; humans do not. One program designs all the building and a different one does cars; the program includes after they are built schedules for them and us. Cameras are a derivative of computer separate from video recorder for unreal pictures and photograph obstructing justice to disappear or vanish includes video tapes & DVD's.
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About the author

A full-time freelancer, Brett Weiss has authored the Classic Home Video Games series (McFarland). He has also written for many publications, including Game Informer, the Fort Worth Star-Telegram, Antique Week, and Video Game Collector.

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