
A Google user
The idea for this game is great, fun towers and upgrades to keep you invested. But the interface is bad and upgrades for towers (which you certainly need to progress even slightly) are very expensive and it pushes you to make in app purchases for gems to upgrade said towers. The interface is bad because it gives you barely any info on what's going on, enemies look different but you can't find information about them to know how to deal with them. Same goes for towers, they're stats are a mystery.
39 people found this review helpful
Hi,
Thank you for your suggestions. We will recommend them to the related department.

Derek Aarons
this game has alot of potential but quickly becomes difficult to progress and your options are to grind level 1, spam free gem, or pay for gems which is the goal of every free game not knocking that strategy but in order for the player to invest the game must first be worth investing. There's no world/quest/story nor multiplayer. Those will take alot of thought to do properly but what could be a quick win to keep players playing is a daily login reward of increasing value. hope this is helpful

A Google user
I love the mechanics on the towers, i do find that you can play for hours and only scrounge up enough resources for a very minor upgrade to one tower. I have made more resources from offline time passing then by playing. So to upgrade towers you either want to buy gems... or just install the game and wait a few weeks or months, and then play. I completely understand incentives to spending money. It just seems odd to me that progression is so insanely slow from actively playing.
32 people found this review helpful
Thank you for your suggestions. We will recommend them to the related department.