
dabqu
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The only good mobile app developer I've seen. I've played thru Okay and I've beaten all but 12 of the levels in this game (so far). Minimalistic controls are the foundation for fun and well-designed levels. Some are straightforward yet technically difficult, others will have you rack your brain until "aha" moment. the hardest levels I've spent over an hour on just retrying until I've beaten it, gaining mastery in the physics. The Dark Souls of $3 mobile platformers.
25 people found this review helpful

get got
This game is fun, its like a platformer mixed with puzzle elements, if you don't like puzzle games, you will still love this game, I hate puzzle games cause I got both the attention span and the IQ of a freakin wallnut. I still adore this game, well worth the 3 dollars. And you know you can trust me, I'm a stranger on the internet!
10 people found this review helpful

A Google user
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After spending some more time with it I've noticed that some of the game's biggest flaws seem inconsequential at first, but they really stack up after a while. On the surface it's a fun, creative physics platformer. But it handles like Luigi in Smash Bros, on ice levels. your character has SO MUCH momentum that it's almost impossible to achieve the level of precision it asks from you in later levels. it's ok, but it gets really frustrating. Play one of his other games, like "okay?" instead.
153 people found this review helpful