Sorcery! 3

4,8
1,56K reviews
50K+
Downloads
Content rating
PEGI 12
€0 with a Play Pass subscription Learn more
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About this game

An epic adventure through a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.)

+ Explore everywhere - move freely through the world, any way you want, creating your own unique story
+ New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two
+ Thousands of choices - all are remembered, and shape your adventure
+ Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses
+ Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents
+ New spells to discover and new magic to master
+ Five Gods, all with different quirks and powers
+ Start your adventure here, or load your characters and choices from Part 2
+ New music from "80 Days" composer Laurence Chapman
+ Two new 3D hand-drawn maps to explore by Mike Schley

The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours.

From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same.

Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone).

Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions.

Praise for the Sorcery! series:
* "I love this app... better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics
* "Some of 2013's best interactive storytelling" - IGN
* "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku
Updated on
24 Aug 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region and age. The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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Ratings and reviews

4,8
1,34K reviews
Dark Serpent
07 August 2020
It is an impressive game with complex mechanics. The complexity is not just the input and output of the program, but the conceptual ideas as well. The game is truly impressive because I love how the developers bring forth the ideas of Steve Jackson and turn it into a digital game, which requires thought in improving and preserving the essence of the original story. For people, look up developers of the game and other games. You'll appreciate it more.
70 people found this review helpful
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Yervant
19 February 2021
Should you play this? Did you like Choose your own Adventure books as a kid? This series is like the ideal version of those books, what you imagined the books to be in your mind. It integrates your choices smoothly, and I'm floored at how much love and detail has been put into the nuance. Strengths: good writing, great game design/programming, runs smoothly, consequential choices, wonderful world building. Weaknesses: a few of my choices left me at dead ends where I had to backtrack.
48 people found this review helpful
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Jan
15 November 2022
Well it took me only about 4 years and 3 phones, but I finally managed to beat it. I beat the previous two games in a day and it was a blast. Sorcery! 3, while bringing a very interesting extra feature in the form of time warping beacons, somehow never managed to grip me long enough to get even to the second beacon - until now. My cloud save stayed with me all these years as well, and I managed to zigzag my way through Baklands in two irl days... And 20 in-game. Onto Mampang!
1 person found this review helpful
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What's new

• Updated to support phones running Android 14 and later
• Fixed a bug that could stop cloud saves from loading